We’ve made a lot of updates to the campaign manager and turned it on in production. The beta site wasn’t getting any footage, so we decided to just throw it out there in production and see what happens. Oh, and I actually made it so it would work for users who weren’t just me 😀
A few tidbits. The session log editor now supports Markdown via Showdownjs (view markdown). We extended the framework with our own custom tags that will automatically fill the Important Things list when you use them. This will give you some much nicer formatting options when you write your campaign notes.
Also, each campaign now has a public campaign summary page (the link can be found on the upper right of the campaign page). This page will display any campaign logs that you mark as public, and will allow you to share information with your players such as session re-caps.
As always, please report any issues. This is a side-gig, so crowd-testing is just the way this happens.
Visit Fate Character Sheet and start tracking your campaigns!